C# vs. JavaScript | Unity 5 Comparison
Best Programming Language For Unity on April 2024 Shopping Deals at Bestonio.com
Learn C# Fast and Learn It Well. Master C# Programming with a unique Hands-On Project (Updated for VS Community 2017)Have you always wanted to learn computer programming but are afraid it'll be too difficult for you? Or perhaps you know other programming languages but are interested in learning the C# language fast?This book is for you. You no long... [Read More]
Summary Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book This b... [Read More]
Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC Vive, Daydream and Gear VRKey FeaturesA project-based guide to teach you how to develop immersive and fun VR applications using Unity 3DBuild experiences with interactable objects, physics, UI, animations, C# scripting, and other Unity featuresExplore the... [Read More]
Master the Unity Game Engine to Design and Develop Games for Web, Mobile, Windows, macOS, and More! If you want to design and develop games, there’s no substitute for strong hands-on experience with modern techniques and tools—and that is exactly what this book provides. The first edition was frequently the top-selling game design book on Ama... [Read More]
An Accessible, Modular Style of Game Building―Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and co... [Read More]
Learn advanced C# tips and techniques to make professional-grade games with Unity About This BookPacked with hands-on tasks and real-world scenarios that will help you apply C# conceptsLearn how to work with event-driven programming, regular expressions, customized rendering, AI, and lots moreEasy-to-follow structure and language, which will help y... [Read More]
Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity™ and C# Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game ... [Read More]
Leverage the power of the Unity 2018 game engine to create games with brilliant gameplay and high replayability. Key Features Develop different types of games from scratch with Unity 2018 Discover the secrets of creating AAA quality shaders without writing long algorithms Script intelligent game characters and agents using Artificial Intelligence... [Read More]
Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework!About This BookExplore the new features of Unity 5 and recognize obsolete code and elements.Develop and build a complete 2D retro RPG with a conversation system, inventory, random map battles, full game menus, and sound.This book demonstrates how... [Read More]
Become an expert in Unity3D's new 2D system, and then join in the adventure to build an RPG game framework!About This BookLearn the advanced features of Unity 2D to change and customize games to suit your needsDiscover tips and tricks for Unity2D's new toolsetUnderstand scripting, deployment, and platform integration with an example at each stepGet... [Read More]
Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major compo... [Read More]
If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.Stay up-to-date on iOS 9 in... [Read More]
Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple projec... [Read More]
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming ga... [Read More]
About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to cre... [Read More]
This funny programming t-shirt is a unique and funny birthday gift for any friend that is studying computer science and software development.
A 2009 Game Developer Magazine Front Line Award Finalist, this book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are often g... [Read More]
This is the first book to collect essays from philosophers, mathematicians and computer scientists working at the exciting interface of algorithmic learning theory and the epistemology of science and inductive inference. Readable, introductory essays provide engaging surveys of different, complementary, and mutually inspiring approaches to the topi... [Read More]
This monograph extends and generalizes the UNITY methodology, introduced in the late 1980s by K. Mani Chandy and Jayadev Misra as a formalism aiding in the specification and verification of parallel programs, in several directions.This treatise further develops the ideas behind UNITY in order to explore and understand the potential and limitations ... [Read More]
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