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Best Computer Science Videos on March 2024 Shopping Deals at Bestonio.com
Age Level: 8-12Kids who love video games will love this first installment of the new 5-book series about 12-year old Jesse Rigsby and his wild adventures inside different video games.Jesse Rigsby hates video games - and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his f... [Read More]
Perfect for children ages 6–9 who are new to coding, this highly visual workbook is a fun introduction to Scratch, a free computer coding programming language, that will take kids from playing games to creating them.With easy-to-follow directions and fun pixel art, DK Workbooks: Coding in Scratch: Games Workbook helps kids understand the basics o... [Read More]
Written for children ages 8–12 with little to no coding experience, this straightforward visual guide uses fun graphics and easy-to-follow instructions to show young learners how to build their own computer projects using Scratch, a popular free programming language.With Coding Games in Scratch, kids can build single and multiplayer platform game... [Read More]
Become a super-coder and create your very own computer games using Scratch—a free software developed by MIT. Calling all creative young gamers! With its easy-to-follow, illustrated step-by-step instructions, this book will teach you key concepts—like drawing shapes—so you can code your own games. By the end, any kid will be able to make 20 po... [Read More]
The #1 New York Times bestsellerThe phenomenal true story of the black female mathematicians at NASA whose calculations helped fuel some of America’s greatest achievements in space. Soon to be a major motion picture starring Taraji P. Henson, Octavia Spencer, Janelle Monae, Kirsten Dunst, and Kevin Costner. Before John Glenn orbited the earth, or... [Read More]
Teach young children the basic programming skills and concepts necessary to code, including sequencing and loops, without a computer.It's never too early to learn computer coding! With innovative, interactive paper engineering, My First Coding Book is a playful, hands-on introduction to offline coding and programming that will give children ages 5 ... [Read More]
The third edition of Languages and Machines: An Introduction to the Theory of Computer Science provides readers with a mathematically sound presentation of the theory of computer science. The theoretical concepts and associated mathematics are made accessible by a "learn as you go" approach that develops an intuitive understanding of the concepts... [Read More]
Video technology promises to be the key for the transmission of motion video. A number of video compression techniques and standards have been introduced in the past few years, particularly the MPEG-1 and MPEG-2 for interactive multimedia and for digital NTSC and HDTV applications, and H.2611H.263 for video telecommunications. These techniques use ... [Read More]
Web Technologies: A Computer Science Perspective is ideal for courses in Web-based Systems (aka Web/Internet Programming/Systems) in Computer Science, MIS, and IT departments. This text introduces the key technologies that have been developed as part of the birth and maturation of the World Wide Web. It provides a consistent, in-depth treatment ... [Read More]
From the author of Ready Player One, a rollicking alien invasion thriller that embraces and subverts science-fiction conventions as only Ernest Cline could. Zack Lightman has never much cared for reality. He vastly prefers the countless science-fiction movies, books, and videogames he's spent his life consuming. And too often, he catches himself w... [Read More]
The goal of the research out of which this monograph grew, was to make annealing as much as possible a general purpose optimization routine. At first glance this may seem a straight-forward task, for the formulation of its concept suggests applicability to any combinatorial optimization problem. All that is needed to run annealing on such a problem... [Read More]
Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtkunstwerk? The final victory of interaction over passivity? No, probably not. Games are part art and part appliance, part tableau and part toaster. In How to Talk about Videogames, leading cri... [Read More]
Technical Knowledge Alone Isn't Enough - Increase Your Software Development Income by Leveling Up Your Soft Skills Early in his software developer career, John Sonmez discovered that technical knowledge alone isn't enough to break through to the next income level - developers need "soft skills" like the ability to learn new technologies just in tim... [Read More]
For courses in web development and design. Give students a well-rounded introduction to web development and design Web Development and Design Foundations with HTML5 introduces HTML and CSS topics such as text configuration, color configuration, and page layout, with an enhanced focus on the topics of design, accessibility, and Web standar... [Read More]
Visualinformationsystemsareinformationsystemsforvisualcomputing.Visual computing is computing on visual objects. Some visual objects such as images are inherently visual in the sense that their primary representation is the visual representation.Somevisualobjectssuchasdatastructuresarederivativelyvisual in the sense that their primary representatio... [Read More]
Generations of students have learned Latin with this classic introductory textbook that remains the most highly regarded and bestselling single-volume of its kind. Wheelock’s Latin 7th Edition retains its signature core of authentic Latin readings—curated from the works of Cicero, Vergil, and other major Roman authors of classical literature, d... [Read More]
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